Abou
Hi! I'm Sebastián, an independent game developer from Chile. 🇨🇱
I'm a software developer with a passion for building games, experimenting with mechanics, and creating fantasy worlds with their own atmosphere and identity.
I'm currently developing Los Guardianes del Alba, a 2D pixel-art fantasy platformer made with Godot, set in the magical world of Luminaria.
In my games, I enjoy combining exploration, platforming, magic, environmental storytelling, and mechanics that give the player different ways to interact with the world.
Los Guardianes del Alba

A fantasy platforming adventure where players explore a world of floating islands affected by a mysterious dark mist.
Players can use magical ink to draw bridges and ramps, overcome obstacles, purify corrupted creatures, discover secrets, collect power-ups, and explore the different regions of Luminaria.
The project is currently in active development, and playable demos will be shared here as development progresses.
I mainly work with:
Godot · C# · Kotlin · Java · Pixel Art · 2D Game Development
I'm developing my projects independently and continuously experimenting with new ideas, mechanics, environments, and gameplay systems.
Feedback is always welcome!
If you play one of my projects, feel free to leave a comment about the gameplay, controls, art, music, difficulty, bugs, or anything you think could be improved.
Every piece of feedback helps me make the games better. ❤️
Thanks for stopping by!
Follow this page to keep up with future demos and updates. ✨